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On Thursday we announced Campo Santo’s next game, In the Valley of Gods,
a sprawling narrative experience set in 1920s Egypt. Check out the trailer if you haven’t. You play Rashida, a disgraced explorer and filmmaker given one last shot at the adventurous life you desperately miss—but it’ll take the help of Zora, the former partner you vowed never to work with again.
So why this game? Why Egypt? We sent Campo Santo’s ombudsman Duncan Fyfe to investigate, and he uncovered some tantalizing details about the game and why it exists. Enjoy his new article, “Introducing the Valley of Gods.”
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