calypsolemon:

redroadtoadventure:

redroadtoadventure:

redroadtoadventure:

moonshine-aqua:

redroadtoadventure:

Our son Sam has told us that the D&D art file we use for a screensaver on various devices bothers him.

Because it makes him frustrated that he can’t look at some of them longer. He wants to know what is happening in some of them.

I told him that is one of the reasons we play Dungeons & Dragons, so we can go find out together, in our collective imagination.

Not really D&D related- but I feel compelled to add to this that not only are these GORGEOUS pixel arts- they are also in fact not animated. There are no frames used. There’s no extra pieces of art. Just one layer.

These pieces are so old that they stem from a time where animating cost way too much memory and/or only 256 colors could be used at one time, so the motion is achieved by ‘color cycling’. Half the available colors would be reserved for that very color cycling. It’s mchecking bonkers, please go watch this video if you feel like learning the technical details of how these artworks were made!
They were screensavers that would match the actual time of day that you were in. Somehow. Just by cycling color palettes. Wild shit.

(Especially relevant time stamps for color cycling: 5:50, 9:55, 37:26, at 49:54 he gets into the technical side of HOW this even works)

Yup.

I’ve always enjoyed how they depicted some of the landscapes at different times of the day/weather/season.

Like these two areas. Daytime and nighttime at the village by the waterfalls.

And the high mountains hidden by rain in one and visible in the other.

yall r gonna post a man’s entire portfolio of art and not give credit?

anyways these images are by mark ferrari, a color cycling pixel art master, you can check them out in their html color cycling forms, with sound effects and ability to change the time of day of the image, here and here